Manufacturer:
Lock ‘n Load Games
During the Second Contact War, Humanity chased their enemy straight into a hornets’ nets of hostile alien species. With the human Federation centuries out of date by comparison, the race is one to defend and fortify the six federation colonies before these factions can sweep in and take it all away. If they make it to Sol, all will be lost. You’ll have the best of Humanity to work with: The Elite Space Infantry, the Colonial Guard and their allies, and a host of technologies and resources to research and deploy as you see fit.
You could be aggressive, welcoming the conflict to come. You could choose to take a more diplomatic approach and potentially avoid conflict with an alien faction all together. Or maybe you can use your network of spies to stoke war between your enemies, tying up their resources so they can’t focus on you. There are many viable approaches.
You are opposed by the forces of the Flesh Eaters, Cuthonians, Mercenaries, Mutants, and Cybers. Each will react to your choices and actions, each capable of sending fleets and troops to besiege your colonies and wage war on Sol. Each faction had their own unique abilities to contend with and special powers to use against you.
Can you hold off the Alien factions long enough to fortify the Federation? Will internal political affairs and turmoil cause it to collapse from within? Can Humanity keep up with the race for ever more advanced technology or will it be relegated to a simple backwater, incapable of ever competing on the galactic stage? All of that depends on you. Good luck, Commander!
Space Infantry Federation is a complete game and requires nothing else to play.
Contents:
1 Map Sheet (11″ x 17″)
1 Resource Board (22″ x 17″)
1 Politics Board (11″ x 17″)
1 Event Board (8.5″ x 11″)
1 Reference Card (8.5″ x 11″)
1 Manual
2 Counter Sheets
Ages: 12+
Players: 1
Game Length: 60-240 minutes





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